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Date of publishing: 2017-05-13 00:24

Augmented Reality Demo for American Museum of Natural History

Augmented Reality Demo for American Museum of Natural History

Worlds first beacon based Augmented Reality Museum App

Worlds first beacon based Augmented Reality Museum App

Dinosaur in Penang | Augmented Reality Dinosaur in Penang Museum | Playme AR

Dinosaur in Penang | Augmented Reality Dinosaur in Penang Museum | Playme AR

Augmented Reality Geneva Art & Museum History Museum Achille et Penthésilée Corps et Esprits

Augmented Reality Geneva Art & Museum History Museum Achille et Penthésilée Corps et Esprits

BBC Frozen Planet Augmented Reality - created by INDE

BBC Frozen Planet Augmented Reality - created by INDE

Augmented Reality Guides for Museums

Augmented Reality Guides for Museums

Augmented Reality Painting at Museum

Augmented Reality Painting at Museum

Chinese Museum Delights Visitors With Augmented Reality Tech

Chinese Museum Delights Visitors With Augmented Reality Tech

VR/AR and Kinect Solution for a Historical Museum by ARworks

VR/AR and Kinect Solution for a Historical Museum by ARworks

The Cleveland Museum of Art Jumps Into Augmented Reality

The Cleveland Museum of Art Jumps Into Augmented Reality

Big-screen Augmented Reality experience for Museums, Zoos, Malls and more

Big-screen Augmented Reality experience for Museums, Zoos, Malls and more

Peplos Kore in CHESS - Augmented Reality Stories at Acropolis Museum

Peplos Kore in CHESS - Augmented Reality Stories at Acropolis Museum

Augmented Reality Museum Experience on

Augmented Reality Museum Experience on

Augmented Reality experience at Smithsonian Museum of Natural History, Washington DC - by INDE

Augmented Reality experience at Smithsonian Museum of Natural History, Washington DC - by INDE

Augmented Reality app for museums Strategic

Augmented Reality app for museums Strategic

CES 2016 - Qualcomm Invisible Museum - Tablet-based Augmented Reality

CES 2016 - Qualcomm Invisible Museum - Tablet-based Augmented Reality

Museum of augmented reality by AR Production

Museum of augmented reality by AR Production

Summer Show Demo of Augmented Reality Art Powered by Aurasma

Summer Show Demo of Augmented Reality Art Powered by Aurasma

Augmented reality at Auckland Museums marine exhibition: Moana -- My Ocean

Augmented reality at Auckland Museums marine exhibition: Moana -- My Ocean

Augmented Reality - Dar Assaraya Museum /Jordan-Irbid

Augmented Reality - Dar Assaraya Museum /Jordan-Irbid

Top 10 Augmented Reality Use cases | Augmented Reality | IOS Augmented Reality SDK - CraftAR - Catchoom | Would you like virtual reality Yahoo Answers I could walk

UPDATED - MAGIC LEAP and the troubles in sexism valley...

MAGIC LEAP, THE secretive augmented reality tech startup that’s valued at $4.5 billion (and reportedly bores Beyoncé), settled a sex discrimination lawsuit this week. The plaintiff, Tannen Campbell, a former vice-president of strategic marketing, was hired to make the company’s product more appealing to women. Campbell filed a notice of settlement Monday in federal court in Florida, Magic Leap’s home state, and the terms of the settlement are confidential. (Representatives for both Campbell and Magic Leap said they couldn’t comment.) If all goes smoothly, the suit will officially end by the beginning of next month. But Magic Leap’s problems won’t. Since the company’s founder, Rony Abovitz, appeared on WIRED’s cover a year ago, Magic Leap has faltered, beleaguered by bad press and allegations of unfulfilled promises. That’s a long way from 2014, when Silicon Valley was all abuzz over the stealthy startup. Google, Chinese e-commerce giant Alibaba, Andreessen Horowitz and other titans of venture capital all rushed to invest in the company and its “mixed reality” software that lets people see virtual 3-D objects superimposed over the real world. Despite garnering $1.4 billion in funding to date, however, Magic Leap has found itself facing a slew of accusations that it may have wildly over-promised on its tech. Questions now abound over whether the company will ever deliver a product. Thanks to Campbell’s lawsuit, a whole new host of questions have arisen, as well as a sinking suspicion that the company is even more dysfunctional than previously thought. Excessive hype is one sign of a company possibly foundering due to mismanagement. Misogyny of the kind alleged by Campbell suggests dysfunction on a whole other level. As incidents of sexism in tech pile up, it’s becoming clear that misogyny in the industry is both a moral travesty and a potential warning sign that a business is in trouble. Campbell filed the suit in February alleging that Magic Leap fostered a misogynist work environment and then fired her for speaking out about it. Among other things, the suit alleges that Magic Leap executives were dismissive of input from female employees. The suit also claims that employees were told women had trouble with computers. (In a quote that has already gone viral, one IT lead allegedly said, “In IT we have a saying; stay away from the Three Os: Orientals, Old People, and Ovaries.”) In all, the suit alleges, the company cultivated an overall culture utterly inhospitable to women. (The suit describes a game meant to ship with the Magic Leap headset in which a female character is “depicted on her knees groveling at the [male] heroes’ feet” in admiration.) What’s more, the suit claims Magic Leap did little in an effort to fix its culture when Campbell raised the issue. She alleges that she tried six times to give a presentation about gender diversity in the workplace without success. A “Female Brain Trust Initiative” and a “Women’s Inclusion Network” were eventually formed, but the groups allegedly had no stated goals or support from management and stagnated as a result. To be clear, the suit’s allegations are just that, and given the settlement, they’ll never likely get a hearing in open court. Magic Leap, for its part, filed a point-by-point response in federal court denying it engaged in any kind of discrimination. But the mere existence of the suit is not a good look in an industry where women typically comprise about 30 percent of a given company’s workforce. Even with many companies overtly seeking to diversify their workforces in recent years, that ratio has stayed about the same, much as it has for the maddeningly dismal figures for hiring people of color in the industry...

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